94 france English-speaking jobs in Montpellier

  • Ubisoft Montpellier
  • montpellier
  • April 25
Lead the Character team, ensuring high-quality assets are delivered on schedule. Provide leadership, mentor team members, and manage production pipelines. Strong expertise in Character pipelines and modeling skills for AAA projects is required.
  • Ubisoft Entertainment
  • montpellier
  • April 25
Team Lead Character Artist to drive and support the Character team on Beyond Good & Evil 2. Responsibilities include leading production processes, mentoring team members, and acting as a key relay for Art Direction. Proven experience as a Team Lead Character Artist on large-scale AAA projects and strong expertise in Character pipelines are required.
  • Ubisoft Montpellier
  • montpellier
  • April 25
Lead QA Analyst for Beyond Good & Evil 2, a space-opera action-adventure game. Responsibilities include leading and organizing QA team activities, designing and implementing QA processes, collaborating with development teams, and delivering quality reports. Requires proven experience managing a team, knowledge of QA tools and methods, and fluency in English.
  • Ubisoft Montpellier
  • montpellier
  • April 25
Lead QA Manager for Beyond Good & Evil 2, a space-opera action-adventure game. Responsibilities include leading and organizing QA team activities, designing and implementing QA processes, collaborating with development teams, and delivering quality reports. Requires proven experience managing a team, knowledge of QA tools and methods, and fluency in English.
  • Ubisoft Montpellier
  • montpellier
  • April 25
Senior Game Designers are needed to design, refine, and prototype major game systems for Beyond Good & Evil 2. This role involves close collaboration with various teams and requires strong iteration skills, prototyping ability, and clear communication. Experience with a major game engine, 3D open-world development, and a proven track record in game design are essential.
  • Teads SA
  • montpellier
  • April 25
Teads is hosting a Software Engineering Summer School in Montpellier. Participants will learn backend and frontend development, building a system from scratch using Java, Spring Boot, Angular, and a NoSQL database. The program includes talks, workshops, and hands-on experience.
  • Ubisoft Entertainment
  • montpellier
  • April 25
The Gameplay Animation Director will define and embody the project's gameplay animation vision, collaborating with the Creative Director and other project directors. Responsibilities include developing animation intentions, producing key documents, supervising animation creation, and ensuring quality and consistency. The ideal candidate has significant experience in 3D animation in the video game industry, a strong animation background, and proficiency in MotionBuilder.
  • Ubisoft Entertainment
  • montpellier
  • April 25
Senior Game Designers will design, drive, and refine major game systems for Beyond Good & Evil 2, a space opera prequel to the 2003 classic. Responsibilities include defining, designing, and refining game mechanics, prototyping, collaborating with various teams, and identifying gameplay issues.
  • Teads
  • montpellier
  • April 25
Senior Data Engineer to build and scale data infrastructure for insights and analytics. Develop and optimize data pipelines using Apache Spark, manage cloud infrastructure on GCP or AWS, and enhance data warehouse and data lake solutions. Requires 7+ years of experience, proficiency in SQL/Java/Scala/Python, distributed data processing frameworks, and cloud-based data services.
  • Teads
  • montpellier
  • April 25
Lead the vision and development of Teads' Enterprise Performance product suite, shaping AI-powered advertising solutions for the world's largest brands. You will report to the Enterprise CPO and lead a team of Product Managers and Product Data Analysts. Define and drive a clear product vision, translate market opportunities and client needs into a best-in-class roadmap, and lead the design and development of scalable, innovative solutions. Drive the successful rollout of complex product initiatives, engage with clients, publishers, and agency partners, and continuously refine solutions based on market feedback.
  • Ubisoft Montpellier
  • Montpellier
  • May 6
The Gameplay Animation Director will define and embody the project's gameplay animation vision for Beyond Good & Evil 2. Responsibilities include developing animation intentions, producing key documents, supervising animation creation, ensuring quality and consistency, and collaborating with other departments.
  • Qair Group
  • Montpellier
  • May 2
Lead and optimize electrical systems design for photovoltaic plants, wind farms, and BESS storage systems. Carry out detailed electrical design, validate studies, and ensure compliance with standards. Contribute to solar sizing studies and integrate energy storage considerations. Coordinate with development teams, local teams, and international partners.
  • Amcor
  • saint georges d'orques
  • May 16
Provides data-driven insights, conducts market research, and ensures internal alignment across functions. Maintains and updates the product database, creates new product records, and ensures product information accuracy. Supports Product Managers with day-to-day activities, portfolio reviews, and new product launches.
  • Amcor
  • saint georges d'orques
  • May 15
Leads global industrial design team focused on differentiated packaging design and innovation initiatives. Works cross-functionally to identify future needs and opportunities. Defines ID roadmap, team goals, and performance management. Ensures team expectations are met through a customer-focused approach. Supports internal innovation initiatives in addition to customer demands. Establishes relationships with customers and serves as a design/technical expert. Responsible for individual performance management for assigned team members. Requires 8+ years of relevant experience plus a relevant degree or equivalent.
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