91 English-speaking jobs in Montpellier

  • Alan
  • Montpellier
  • April 11
Software Engineer (Security) will design, build, and operate security core components for the product, including authentication and encryption. Responsibilities include evolving secure file exchange and contributing to a secure enclave for medical data. Experience in full-stack software engineering, designing secure solutions, and a passion for secure-by-design products are required. Must be legally eligible to work in France, Belgium, or Spain.
  • Ubisoft Montpellier
  • Montpellier
  • April 11
As a Senior Network Programmer, you will ensure the proper functioning, maintenance, and evolution of the network architecture for Beyond Good & Evil 2. You will analyze performance, optimize network code, and provide support to internal teams.
  • Alan
  • Montpellier
  • April 8
Security Software Engineer will design, build, and operate security components for Alan's products, including authentication, encryption, and secure file exchange. Responsibilities include contributing to security engineering practices and collaborating with product teams to ensure secure-by-design products.
  • Ubisoft Montpellier
  • Montpellier
  • April 5
Technical Director - Level Design will define and evolve the technical direction for Level Design on a new, unannounced project. Responsibilities include designing and implementing Level Design pipelines, acting as a technical point of reference, and prototyping in Unreal Engine 5.
  • Teads
  • Montpellier
  • April 5
Senior Software Engineer will design, build, and ship features for sophisticated backend systems primarily written in Scala. Collaborate with a diverse team to solve complex AdTech problems. Champion software quality through robust testing, clean architecture, and best practices. Opportunity to contribute to full-stack needs with Node.js and React applications.
  • Alan
  • Montpellier
  • April 5
Application Security Engineer will secure the codebase, supply chain, and development process at Alan. Responsibilities include implementing and maintaining static and dynamic analysis tooling, managing dependency vulnerabilities, and championing security and privacy by design. The ideal candidate has 3+ years of experience in application security, DevSecOps, or security engineering, experience building or operating security tooling, and strong scripting and automation skills.
  • Ubisoft Montpellier
  • Montpellier
  • April 4
Gameplay Animation Director for Beyond Good & Evil 2, a space opera open world game. Develop animation vision, define style, rhythm, and impact, and ensure quality and consistency of animations. Supervise animation creation and integration, collaborate with designers and other departments, and lead and inspire a team of animators.
  • Datadog
  • Montpellier
  • April 1
Designs, builds, and operates cloud network infrastructure across AWS, GCP, Azure, and Oracle in a multi-region environment. Owns connectivity between clouds, customers, and developers, ensuring scalable, secure, and reliable network paths. Sets technical direction for expanding data centers and evolving the network while maintaining stability and performance. Leads deep troubleshooting and investigations for latency and connectivity issues. Identifies and delivers network-related efficiency and cost-saving opportunities.
  • TechBiz Global GmbH
  • Montpellier
  • March 31
LogoSenior Software Engineer needed for a 3-month project. Design, develop, and deploy scalable applications for data representation in SoC environments. Build databases, knowledge graphs, and RAG pipelines. Experience with Python, cloud platforms (Azure, AWS, or GCP), and CI/CD pipelines required.
  • Ubisoft Entertainment
  • Montpellier
  • March 31
Technical Director - Level Design will define and evolve the technical direction for Level Design on an unannounced project. Responsibilities include designing and implementing Level Design pipelines, acting as a technical point of reference, and prototyping in Unreal Engine 5.
  • Ubisoft Entertainment
  • Montpellier
  • March 30
Senior Network Programmer will ensure the proper functioning, maintenance, and evolution of the network architecture for Beyond Good & Evil 2. Responsibilities include analyzing performance, fixing platform-specific issues, and optimizing network code.
  • Ubisoft Entertainment
  • Montpellier
  • March 30
Create and adapt high-quality visual effects for the Beyond Good & Evil 2 project, adhering to technical and artistic constraints. Collaborate with artists, technical artists, and developers to ensure effective asset production. Possess excellent command of real-time game engines and proficiency with particle systems. Proven experience as a VFX Artist in the video game industry with contributions to multiple games.
  • Ubisoft Entertainment
  • Montpellier
  • March 30
Senior Game Designers will design, drive, and refine major game systems for Beyond Good & Evil 2, a space opera prequel to the 2003 classic. Responsibilities include defining, designing, and refining game mechanics, prototyping, collaborating with various teams, and identifying gameplay issues.
  • Datadog
  • Montpellier
  • March 30
Lead the technical direction of a user analytics platform, architecting and delivering backend systems for product analytics workloads. Drive initiatives including long-term data storage, distributed query patterns, and caching optimization. Define the technical roadmap and mentor engineers.
  • Datadog
  • Montpellier
  • March 29
Design and build reliable backend services for high-throughput, globally distributed workloads. Own core components powering products used by thousands of engineering teams. Collaborate with engineers to evolve system architecture with a focus on scalability and resilience.
  • Datadog
  • Montpellier
  • March 29
Staff Engineers at Datadog are technical leaders who design, build, and deliver industry-leading systems. They own critical architecture, drive end-to-end delivery, and optimize system performance.
  • Datadog
  • Montpellier
  • March 28
Designs, builds, and scales backend systems for Datadog's Watchdog products. Develops data science capabilities, integrates and preprocesses data, and ensures scalability. Experience with Python, Java, Scala, or Go, microservices, and distributed systems is required. Senior level candidates should have built high-volume data pipelines and expertise in Python, Go, or Scala with Spark or Flink.
  • Teads
  • Montpellier
  • March 28
Senior Software Engineer will research, develop, and deploy experiments, features, and enhancements for the video advertising platform. Responsibilities include collaborating with engineers and data scientists, designing and developing code, and working with product managers and other teams. Must have strong programming abilities, familiarity with large, high-throughput systems, and experience with production knowledge and practices.
  • Datadog
  • Montpellier
  • March 28
Staff Engineer to lead foundational engineering work for the RUM (Real User Monitoring) Platform, designing and evolving infrastructure for observability products. Will build and scale data pipelines, partner with SDK, FE, and OpenTelemetry contributors, and guide cross-functional collaboration. Requires experience with Kafka, Redis, and Java, and the ability to manage complex data pipelines.
  • Teads
  • Montpellier
  • March 26
Cloud Engineer II will architect core infrastructure with a focus on global networking and automated provisioning. Responsibilities include building high-performance connectivity and infrastructure as code pipelines between public clouds (AWS, Azure) and on-premise data centers.
Email me future jobs like these: