74 English-speaking jobs in Montpellier

  • Schneider Electric
  • Lattes
  • April 27
LogoSoftware Architect – Web & Microservices will design software architectures for web applications and microservices, ensuring robust, scalable, and reliable designs. You will define and evolve architectures, support the Technical Product Owner, and lead technical specifications. Expertise in Angular, Node.js, .NET Core, Docker, and DevOps is required.
  • Swile
  • montpellier
  • April 26
Senior Salesforce Developer to join the CLM team, responsible for developing, maintaining, and enhancing Salesforce-based applications. Will integrate Salesforce with internal and external systems, conduct testing, and collaborate with cross-functional teams. Requires 3+ years of relevant experience and mastery of APEX, Visualforce, Aura & LWC. Knowledge of Ruby on Rails is a plus.
  • Alan
  • montpellier
  • April 25
Fullstack Software Engineer will contribute to building a vertically integrated health partner that unites insurance and smart healthcare delivery.
  • INRIA
  • Montpellier
  • April 24
LogoResearch engineer to develop and evaluate a novel causal framework for meta-analysis in clinical research. Responsibilities include data processing, statistical analysis, and development of an R package. Strong R programming and statistical background required. Fluent English essential.
  • Swile
  • montpellier
  • April 23
Senior Software Engineer needed to solve problems, design solutions, and collaborate with teams. Experience in software engineering, code simplicity, and a desire to work in a fast-paced startup environment are key.
  • Alan
  • montpellier
  • April 21
Fullstack Software Engineer (Security) will design, build, and operate security components for Alan's products and platforms, including authentication, encryption, and secure file exchange. The role requires 3+ years of full-stack experience, a passion for secure-by-design solutions, and a collaborative mindset.
  • Ubisoft
  • Montpellier
  • April 21
LogoTeam Lead Character Artist will drive and support the Character team on Beyond Good & Evil 2, a space opera action-adventure game. Responsibilities include team management, production organization, and ensuring the delivery of high-quality character assets on time.
  • Alan
  • montpellier
  • April 18
Operational Onboarding Manager will support Alan's mission to make prevention the new norm of care.
  • Sanofi
  • Montpellier
  • April 18
LogoSupervises and performs molecular and digital pathology activities to support toxicology and discovery studies. Develops innovative techniques and collaborates with veterinary pathologists and histotechnique laboratory.
  • INRIA
  • Montpellier
  • April 17
LogoPostdoctoral research position focused on revealing biological laws and aging transitions within anonymized human lifespan data. Involves data preprocessing, topological data analysis, and network analysis. Requires programming (Python), topological data analysis expertise, and data science proficiency.
  • Datadog
  • montpellier
  • April 15
Design, implement, and own macOS Agent-based integrations for system, network, and security monitoring. Build comprehensive observability features integrated with the macOS platform, leveraging native system technologies. Lead new feature development end-to-end, from ideation to deployment. Solve unique challenges at the intersection of system programming, distributed telemetry, and endpoint observability & security.
  • Alan
  • montpellier
  • April 13
Platform Engineer with 3+ years of experience needed to maintain high reliability and scale infrastructure. Responsibilities include designing, implementing, and maintaining robust systems, optimizing infrastructure costs, and improving incident management processes. Strong cloud platform experience (especially AWS), experience with monitoring and observability tools, and coding skills for automation are required.
  • RM Staffing B.V.
  • Saint-Aunès
  • April 7
Technical Project Manager for client-facing datacenter projects. Manages full project lifecycle, from client onboarding to technical delivery and budget oversight. Requires 3+ years of datacenter operations experience, technical client interaction, and proficiency with ITSM tools.
  • Ubisoft Entertainment
  • montpellier
  • April 4
The Gameplay Animation Director will define and embody the project's gameplay animation vision, collaborating with the Creative Director and other project directors. Responsibilities include developing animation intentions, producing key documents, supervising animation creation, and ensuring quality and consistency. The ideal candidate has significant experience in 3D animation in the video game industry, a strong animation background, and proficiency in MotionBuilder.
  • Datadog
  • montpellier
  • April 2
Senior Software Engineers design, implement, and operate distributed systems that process billions of events per second. Responsibilities include building fault-tolerant, scalable solutions using languages like Go, Java, Rust, or C++, and working with technologies like Kafka, Redis, Cassandra, and Elasticsearch. Candidates should have a BS/MS/PhD in a scientific field or equivalent experience and significant backend programming experience.
  • Mars, Incorporated and its Affiliates
  • montpellier
  • April 1
Manages the digitalization of the European veterinary recommendation, conversion, and retention model. Defines and implements European digital strategy, influences global stakeholders, and collaborates with teams to achieve objectives. Requires a business management degree, sales or marketing experience, and project management skills.
  • Ubisoft Entertainment
  • montpellier
  • March 31
Technical Director - Level Design will define and evolve the technical direction for Level Design on an unannounced project. Responsibilities include designing and implementing Level Design pipelines, acting as a technical point of reference, and prototyping in Unreal Engine 5.
  • Ubisoft Entertainment
  • montpellier
  • March 30
Senior Network Programmer will ensure the proper functioning, maintenance, and evolution of the network architecture for Beyond Good & Evil 2. Responsibilities include analyzing performance, fixing platform-specific issues, and optimizing network code.
  • Ubisoft Entertainment
  • montpellier
  • March 30
Senior Game Designers will design, drive, and refine major game systems for Beyond Good & Evil 2, a space opera prequel to the 2003 classic. Responsibilities include defining, designing, and refining game mechanics, prototyping, collaborating with various teams, and identifying gameplay issues.
  • Ubisoft Entertainment
  • montpellier
  • March 30
Create and adapt high-quality visual effects for the Beyond Good & Evil 2 project, adhering to technical and artistic constraints. Collaborate with artists, technical artists, and developers to ensure effective asset production. Possess excellent command of real-time game engines and proficiency with particle systems. Proven experience as a VFX Artist in the video game industry with contributions to multiple games.
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