95 English-speaking jobs in Montpellier
Senior Game Designer - Beyond Good & Evil 2 - M/F/NB
- Ubisoft Montpellier
- Montpellier
- April 16
Senior Game Designers are needed to design, refine, and prototype major game systems for Beyond Good & Evil 2. This role involves close collaboration with various teams and requires strong iteration skills, prototyping ability, and clear communication. Experience with a major game engine, 3D open-world development, and a proven track record in game design are essential.
VP Product - Enterprise Performance Solutions
- Teads
- Montpellier
- April 14
Lead the vision and development of Teads' Enterprise Performance product suite, shaping AI-powered advertising solutions for the world's largest brands. You will report to the Enterprise CPO and lead a team of Product Managers and Product Data Analysts. Define and drive a clear product vision, translate market opportunities and client needs into a best-in-class roadmap, and lead the design and development of scalable, innovative solutions. Drive the successful rollout of complex product initiatives, engage with clients, publishers, and agency partners, and continuously refine solutions based on market feedback.
Platform Engineer (x/f/m) - Tech Foundations
- Alan
- Montpellier
- April 13
Platform Engineer with 3+ years of experience needed to maintain high reliability and scale infrastructure. Responsibilities include designing, implementing, and maintaining robust systems, optimizing infrastructure costs, and improving incident management processes. Strong cloud platform experience (especially AWS), experience with monitoring and observability tools, and coding skills for automation are required.
Product & Process Implementation Project Manager
- Mars, Incorporated and its Affiliates
- Montpellier
- April 13
Product & Process Implementation Engineer will drive sustainable packaging initiatives and optimize cost-to-serve for customers. The role requires 3+ years of experience in Production or Supply Chain, change management expertise, and fluency in English.
Senior Backend Engineer
- Teads
- Montpellier
- April 12
Senior Software Engineer will design, develop, and maintain highly scalable platform services. Responsibilities include building developer tools, taking end-to-end ownership of platform services, and fostering innovation. Requires 7+ years of professional software development experience with a focus on backend systems, infrastructure, or platform engineering. Proficiency in Java, Kotlin, or Scala is required. Experience with cloud platforms, containerization, and CI/CD is desired.
Software Engineer (Security) - Tech Foundations
- Alan
- Montpellier
- April 11
Software Engineer (Security) will design, build, and operate security core components for the product, including authentication and encryption. Responsibilities include evolving secure file exchange and contributing to a secure enclave for medical data. Experience in full-stack software engineering, designing secure solutions, and a passion for secure-by-design products are required. Must be legally eligible to work in France, Belgium, or Spain.
Lead QA Manager – Remote in AAA Gaming
- Ubisoft Montpellier
- Montpellier
- April 11
Lead QA Manager for Beyond Good & Evil 2, a space-opera action-adventure game. Responsibilities include leading and organizing QA team activities, designing and implementing QA processes, collaborating with development teams, and delivering quality reports. Requires proven experience managing a team, knowledge of QA tools and methods, and fluency in English.
Senior Network Programmer - Beyond Good & Evil 2 - (M/F/NB)
- Ubisoft Montpellier
- Montpellier
- April 11
As a Senior Network Programmer, you will ensure the proper functioning, maintenance, and evolution of the network architecture for Beyond Good & Evil 2. You will analyze performance, optimize network code, and provide support to internal teams.
Security Software Engineer - Tech Foundations
- Alan
- Montpellier
- April 8
Security Software Engineer will design, build, and operate security components for Alan's products, including authentication, encryption, and secure file exchange. Responsibilities include contributing to security engineering practices and collaborating with product teams to ensure secure-by-design products.
Technical Director Level Design - Unannounced project
- Ubisoft Montpellier
- Montpellier
- April 5
Technical Director - Level Design will define and evolve the technical direction for Level Design on a new, unannounced project. Responsibilities include designing and implementing Level Design pipelines, acting as a technical point of reference, and prototyping in Unreal Engine 5.
Senior Software Engineer - Core Branding Team
- Teads
- Montpellier
- April 5
Senior Software Engineer will design, build, and ship features for sophisticated backend systems primarily written in Scala. Collaborate with a diverse team to solve complex AdTech problems. Champion software quality through robust testing, clean architecture, and best practices. Opportunity to contribute to full-stack needs with Node.js and React applications.
Application Security Engineer - Tech Foundations
- Alan
- Montpellier
- April 5
Application Security Engineer will secure the codebase, supply chain, and development process at Alan. Responsibilities include implementing and maintaining static and dynamic analysis tooling, managing dependency vulnerabilities, and championing security and privacy by design. The ideal candidate has 3+ years of experience in application security, DevSecOps, or security engineering, experience building or operating security tooling, and strong scripting and automation skills.
Gameplay Animation Director - BGE2 - M/F/NB
- Ubisoft Montpellier
- Montpellier
- April 4
Gameplay Animation Director for Beyond Good & Evil 2, a space opera open world game. Develop animation vision, define style, rhythm, and impact, and ensure quality and consistency of animations. Supervise animation creation and integration, collaborate with designers and other departments, and lead and inspire a team of animators.
Data Engineer
- TechBiz Global GmbH
- Montpellier
- April 2
Data Center Technician - France - Saint-Clément-de-Rivière - On-site
- Reboot Monkey
- Saint-Clément-de-Rivière
- April 2
Data Center Technician supports critical infrastructure at world-class data center facilities. Responsibilities include installing, configuring, and maintaining server and network equipment, performing structured cabling, executing hardware deployments, and monitoring environmental systems.
EU Vet Digital Services Manager
- Mars, Incorporated and its Affiliates
- Montpellier
- April 1
Manages the digitalization of the European veterinary recommendation, conversion, and retention model. Defines and implements European digital strategy, influences global stakeholders, and collaborates with teams to achieve objectives. Requires a business management degree, sales or marketing experience, and project management skills.
Staff Software Engineer - Cloud Networks
- Datadog
- Montpellier
- April 1
Designs, builds, and operates cloud network infrastructure across AWS, GCP, Azure, and Oracle in a multi-region environment. Owns connectivity between clouds, customers, and developers, ensuring scalable, secure, and reliable network paths. Sets technical direction for expanding data centers and evolving the network while maintaining stability and performance. Leads deep troubleshooting and investigations for latency and connectivity issues. Identifies and delivers network-related efficiency and cost-saving opportunities.
Technical Director Level Design - Unannounced project
- Ubisoft Entertainment
- Montpellier
- March 31
Technical Director - Level Design will define and evolve the technical direction for Level Design on an unannounced project. Responsibilities include designing and implementing Level Design pipelines, acting as a technical point of reference, and prototyping in Unreal Engine 5.
Senior Game Designer - Beyond Good & Evil 2 - M/F/NB
- Ubisoft Entertainment
- Montpellier
- March 30
Senior Game Designers will design, drive, and refine major game systems for Beyond Good & Evil 2, a space opera prequel to the 2003 classic. Responsibilities include defining, designing, and refining game mechanics, prototyping, collaborating with various teams, and identifying gameplay issues.
Experienced VFX Artist - Real Time (M/F/NB) - Beyond Good & Evil 2
- Ubisoft Entertainment
- Montpellier
- March 30
Create and adapt high-quality visual effects for the Beyond Good & Evil 2 project, adhering to technical and artistic constraints. Collaborate with artists, technical artists, and developers to ensure effective asset production. Possess excellent command of real-time game engines and proficiency with particle systems. Proven experience as a VFX Artist in the video game industry with contributions to multiple games.



























































