75 English-speaking jobs in Montpellier
Locaux d'activité
- GROUPE THELENE IMMOBILIER
- le crès
- July 29
This listing is for the sale of commercial premises in Est Montpellier - Le CRES. The property is an approximately 165 m² warehouse situated on a 1,700 m² plot of land.
Restaurant
- GROUPE THELENE IMMOBILIER
- montpellier
- July 29
Restaurant role at GROUPE THELENE IMMOBILIER. This is a full-time Director position within Management and Manufacturing.
Stakeholder Engagement Support
- CGIAR
- Montpellier
- July 25
Responsable Equipe APM - APM Software Team Leader
- AL7925 Grid Solutions SAS
- montpellier
- July 21
Leads a software development team responsible for the Asset Performance Management product. Manages delivery of software features, releases, and maintenance. Translates product requirements into development plans and technical solutions. Ensures software quality, maintainability, and reliability. Guides technical decisions and supports team design and implementation. Collaborates with Architecture, QA & Testing, UX, and DevOps teams. Manages technical risks, debt, and system improvements. Supports troubleshooting complex technical issues. Builds, leads, and develops a high-performing software engineering team. Supports hiring, onboarding, coaching, and performance management. Contributes to long-term product and technical roadmap planning.
Ingénieur principal – Solutions de support client H/F / Customer Support Solutions Lead Engineer GPG
- AL7925 Grid Solutions SAS
- montpellier
- July 19
The Customer Support Solutions Lead Engineer designs and promotes solutions for substation control, protection, and monitoring, supporting regional units in delivering innovative projects.
Team Lead VFX (F/M/NB) - Beyond Good & Evil 2
- Ubisoft Montpellier
- montpellier
- July 15
Lead and inspire the VFX team on Beyond Good & Evil 2, a large-scale AAA open-world action-adventure game. Structure and drive VFX production, ensuring assets are delivered on time and at the expected quality level. Collaborate with the Associate Lead Artist, Technical Director, and Art Director to optimize pipelines and production workflows. Manage team performance, prioritize work, and oversee staffing.
Sustainable Animal and Aquatic Foods Exchange Visit
- CGIAR
- montpellier
- July 13
The Sustainable Animal and Aquatic Foods (SAAF) Science Program seeks a consultant to design, coordinate, and facilitate an Africa-Asia exchange visit focused on livestock and aquaculture systems. The consultant will develop a comprehensive program, manage logistics, facilitate interactions with stakeholders, and document lessons learned.
After school Nanny in english (M/F)
- Momji
- Montpellier
- July 9
IT Project Director
- IQ 2.0
- montpellier
- July 8
Lead large-scale information-system projects from design to production. Manage project budgets, indicators, and teams.
Senior Game Designer - Beyond Good & Evil 2 - M/F/NB
- Ubisoft Montpellier
- montpellier
- July 5
Senior Game Designers are needed to design, refine, and prototype major game systems for Beyond Good & Evil 2. This role involves close collaboration with various teams and requires strong iteration skills, prototyping ability, and clear communication. Experience with a major game engine, 3D open-world development, and a proven track record in game design are essential.
Senior Lighting Artist (UE5)
- Alexkong
- montpellier
- July 5
Senior Lighting Artist to create lighting moods and effects for environments, cut scenes, and characters in a 3D turn-based RPG. Experience with Unreal Engine 5 and a passion for game visuals required.
Fullstack Software Engineer (x/f/m) - Product Platform
- Alan
- montpellier
- July 5
Fullstack Software Engineer will build and maintain reusable internal services, APIs, and platforms to support product development across multiple countries. Responsibilities include designing, implementing, and owning services used by hundreds of product builders. Experience with Python/Flask, React, and PostgreSQL is required.
Gameplay Animation Director - BGE2 - M/F/NB
- Ubisoft Entertainment
- montpellier
- July 5
The Gameplay Animation Director will define and embody the project's gameplay animation vision, collaborating with the Creative Director and other project directors. Responsibilities include developing animation intentions, producing key documents, supervising animation creation, and ensuring quality and consistency. The ideal candidate has significant experience in 3D animation in the video game industry, a strong animation background, and proficiency in MotionBuilder.
Senior Game Designer - Beyond Good & Evil 2 - M/F/NB
- Ubisoft Entertainment
- montpellier
- July 5
Senior Game Designers will design, drive, and refine major game systems for Beyond Good & Evil 2, a space opera prequel to the 2003 classic. Responsibilities include defining, designing, and refining game mechanics, prototyping, collaborating with various teams, and identifying gameplay issues.
Team lead Character (F/H/NB)
- Ubisoft Entertainment
- montpellier
- July 5
Team Lead Character Artist to drive and support the Character team on Beyond Good & Evil 2. Responsibilities include leading production processes, mentoring team members, and acting as a key relay for Art Direction. Proven experience as a Team Lead Character Artist on large-scale AAA projects and strong expertise in Character pipelines are required.
International Remote Recruiter
- Cross Border Talents
- Montpellier
- June 29
Senior Gameplay Animator (M/F/NB) - BGE2
- Ubisoft
- Montpellier
- June 25
Fullstack Software Engineer (x/f/m) - Core Billing Platform
- Alan
- montpellier
- June 25
Build and maintain Alan's core billing engine, processing thousands of transactions daily. Design scalable billing systems, integrate with payment gateways, and automate workflows. Collaborate with product, design, and operations teams.
Senior Game Designer - Beyond Good & Evil 2 - M/F/NB
- Ubisoft
- Montpellier
- June 25
Gameplay Animation Director - BGE2 - M/F/NB
- Ubisoft Montpellier
- montpellier
- June 25
Gameplay Animation Director for Beyond Good & Evil 2, a space opera open world game. Develop animation vision, define style, rhythm, and impact, and ensure quality and consistency of animations. Supervise animation creation and integration, collaborate with designers and other departments, and lead and inspire a team of animators.



























































