74 English-speaking jobs in Montpellier
Application Architecture Engineer - F/H
- Schneider Electric
- Lattes
- April 27
Senior Salesforce Developer - Montpellier
- Swile
- montpellier
- April 26
Senior Salesforce Developer to join the CLM team, responsible for developing, maintaining, and enhancing Salesforce-based applications. Will integrate Salesforce with internal and external systems, conduct testing, and collaborate with cross-functional teams. Requires 3+ years of relevant experience and mastery of APEX, Visualforce, Aura & LWC. Knowledge of Ruby on Rails is a plus.
Fullstack Software Engineer (x/f/m) - AI for Care
- Alan
- montpellier
- April 25
Fullstack Software Engineer will contribute to building a vertically integrated health partner that unites insurance and smart healthcare delivery.
Research engineer in biostatistics
- INRIA
- Montpellier
- April 24
Senior Software Engineer - Montpellier
- Swile
- montpellier
- April 23
Senior Software Engineer needed to solve problems, design solutions, and collaborate with teams. Experience in software engineering, code simplicity, and a desire to work in a fast-paced startup environment are key.
Fullstack Software Engineer (Security) - Tech Foundations
- Alan
- montpellier
- April 21
Fullstack Software Engineer (Security) will design, build, and operate security components for Alan's products and platforms, including authentication, encryption, and secure file exchange. The role requires 3+ years of full-stack experience, a passion for secure-by-design solutions, and a collaborative mindset.
Team lead Character (F/H/NB)
- Ubisoft
- Montpellier
- April 21
Operational Onboarding Manager - France
- Alan
- montpellier
- April 18
Operational Onboarding Manager will support Alan's mission to make prevention the new norm of care.
Laboratory Manager for Molecular and Digital Pathology
- Sanofi
- Montpellier
- April 18
Post-Doctoral Research Visit F/M Revealing fundamental invariants and transitions of complex multiscale patient data
- INRIA
- Montpellier
- April 17
Senior Software Engineer, macOS Specialist
- Datadog
- montpellier
- April 15
Design, implement, and own macOS Agent-based integrations for system, network, and security monitoring. Build comprehensive observability features integrated with the macOS platform, leveraging native system technologies. Lead new feature development end-to-end, from ideation to deployment. Solve unique challenges at the intersection of system programming, distributed telemetry, and endpoint observability & security.
Platform Engineer (x/f/m) - Tech Foundations
- Alan
- montpellier
- April 13
Platform Engineer with 3+ years of experience needed to maintain high reliability and scale infrastructure. Responsibilities include designing, implementing, and maintaining robust systems, optimizing infrastructure costs, and improving incident management processes. Strong cloud platform experience (especially AWS), experience with monitoring and observability tools, and coding skills for automation are required.
Technical Project Manager Data Center (Remote)
- RM Staffing B.V.
- Saint-Aunès
- April 7
Technical Project Manager for client-facing datacenter projects. Manages full project lifecycle, from client onboarding to technical delivery and budget oversight. Requires 3+ years of datacenter operations experience, technical client interaction, and proficiency with ITSM tools.
Gameplay Animation Director - BGE2 - M/F/NB
- Ubisoft Entertainment
- montpellier
- April 4
The Gameplay Animation Director will define and embody the project's gameplay animation vision, collaborating with the Creative Director and other project directors. Responsibilities include developing animation intentions, producing key documents, supervising animation creation, and ensuring quality and consistency. The ideal candidate has significant experience in 3D animation in the video game industry, a strong animation background, and proficiency in MotionBuilder.
Senior Software Engineer - Distributed Systems
- Datadog
- montpellier
- April 2
Senior Software Engineers design, implement, and operate distributed systems that process billions of events per second. Responsibilities include building fault-tolerant, scalable solutions using languages like Go, Java, Rust, or C++, and working with technologies like Kafka, Redis, Cassandra, and Elasticsearch. Candidates should have a BS/MS/PhD in a scientific field or equivalent experience and significant backend programming experience.
EU Vet Digital Services Manager
- Mars, Incorporated and its Affiliates
- montpellier
- April 1
Manages the digitalization of the European veterinary recommendation, conversion, and retention model. Defines and implements European digital strategy, influences global stakeholders, and collaborates with teams to achieve objectives. Requires a business management degree, sales or marketing experience, and project management skills.
Technical Director Level Design - Unannounced project
- Ubisoft Entertainment
- montpellier
- March 31
Technical Director - Level Design will define and evolve the technical direction for Level Design on an unannounced project. Responsibilities include designing and implementing Level Design pipelines, acting as a technical point of reference, and prototyping in Unreal Engine 5.
Senior Network Programmer - Beyond Good & Evil 2 - (M/F/NB)
- Ubisoft Entertainment
- montpellier
- March 30
Senior Network Programmer will ensure the proper functioning, maintenance, and evolution of the network architecture for Beyond Good & Evil 2. Responsibilities include analyzing performance, fixing platform-specific issues, and optimizing network code.
Senior Game Designer - Beyond Good & Evil 2 - M/F/NB
- Ubisoft Entertainment
- montpellier
- March 30
Senior Game Designers will design, drive, and refine major game systems for Beyond Good & Evil 2, a space opera prequel to the 2003 classic. Responsibilities include defining, designing, and refining game mechanics, prototyping, collaborating with various teams, and identifying gameplay issues.
Experienced VFX Artist - Real Time (M/F/NB) - Beyond Good & Evil 2
- Ubisoft Entertainment
- montpellier
- March 30
Create and adapt high-quality visual effects for the Beyond Good & Evil 2 project, adhering to technical and artistic constraints. Collaborate with artists, technical artists, and developers to ensure effective asset production. Possess excellent command of real-time game engines and proficiency with particle systems. Proven experience as a VFX Artist in the video game industry with contributions to multiple games.



























































