85 English-speaking jobs in Montpellier
Experienced VFX Artist - Real Time (M/F/NB) - Beyond Good & Evil 2
- Ubisoft
- Montpellier
- June 5
Data Center Technician - France - Saint Aunes - On-site
- RM Staffing B.V.
- Saint-Aunès
- June 5
Data Center Technician needed for full-time, on-site role in Saint Aunes, France. Install, configure, and maintain server and network equipment. Perform structured cabling, hardware deployments, and troubleshooting. Collaborate with engineering and operations teams.
Senior Software Engineer - Demand Plateform Team
- jobr.pro
- montpellier
- June 1
Senior Software Engineer will collaborate with teams to develop complex services, design, develop, test, and monitor code in production. Responsibilities include understanding business needs, working with Engineering Manager, Product Manager, and UI/UX team, and staying up-to-date on new technologies. The team uses React, TypeScript, Node.js, Scala, Go, MySQL, BigQuery, AWS, and GCP.
Senior Software Engineer – Demand Plateform Team
- Teads SA
- montpellier
- June 1
Senior Software Engineer will collaborate with teams to develop complex services, design, develop, test, and monitor code in production. Responsibilities include working with Engineering Manager, Product Manager, and UI/UX team to frame projects and be accountable for their execution. The role requires strong programming abilities, testing, and understanding of application architecture, performance, maintainability, and quality.
Senior Mobile Engineer - Montpellier
- Swile
- montpellier
- June 1
Senior Mobile Engineer will solve problems, design, develop, test, and monitor mobile applications. Collaborate with teams to implement solutions and mentor other engineers. Experience with mobile engineering and a willingness to learn are required.
Experienced VFX Artist - Real Time (M/F/NB) - Beyond Good & Evil 2
- Ubisoft Entertainment
- montpellier
- June 1
Create and adapt high-quality visual effects for the Beyond Good & Evil 2 project, adhering to technical and artistic constraints. Collaborate with artists, technical artists, and developers to ensure effective asset production. Possess excellent command of real-time game engines and proficiency with particle systems. Proven experience as a VFX Artist in the video game industry with contributions to multiple games.
Data Engineer - Finance Solutions Team
- Teads
- montpellier
- June 1
As a Data Engineer on the Finance Solutions team, you will build and maintain data infrastructure to turn raw financial data into actionable insights. You will collaborate with engineering, product, and finance teams to design, build, and maintain data models, pipelines, and dashboards.
Senior Network Programmer - Beyond Good & Evil 2 - (M/F/NB)
- Ubisoft Montpellier
- montpellier
- June 1
As a Senior Network Programmer, you will ensure the proper functioning, maintenance, and evolution of the network architecture for Beyond Good & Evil 2. You will analyze performance, optimize network code, and provide support to internal teams.
Team lead Character (F/H/NB)
- Ubisoft Entertainment
- montpellier
- June 1
Team Lead Character Artist to drive and support the Character team on Beyond Good & Evil 2. Responsibilities include leading production processes, mentoring team members, and acting as a key relay for Art Direction. Proven experience as a Team Lead Character Artist on large-scale AAA projects and strong expertise in Character pipelines are required.
Senior Salesforce Developer - Montpellier
- Swile
- montpellier
- June 1
Senior Salesforce Developer to join the CLM team, responsible for developing, maintaining, and enhancing Salesforce-based applications. Will integrate Salesforce with internal and external systems, conduct testing, and collaborate with cross-functional teams. Requires 3+ years of relevant experience and mastery of APEX, Visualforce, Aura & LWC. Knowledge of Ruby on Rails is a plus.
Lead QA Analyst – BEYOND GOOD & EVIL 2 (M/F/NB)
- Ubisoft Montpellier
- montpellier
- June 1
Lead QA Analyst for Beyond Good & Evil 2, a space-opera action-adventure game. Responsibilities include leading and organizing QA team activities, designing and implementing QA processes, collaborating with development teams, and delivering quality reports. Requires proven experience managing a team, knowledge of QA tools and methods, and fluency in English.
Lead QA Manager – Remote in AAA Gaming
- Ubisoft Montpellier
- montpellier
- June 1
Lead QA Manager for Beyond Good & Evil 2, a space-opera action-adventure game. Responsibilities include leading and organizing QA team activities, designing and implementing QA processes, collaborating with development teams, and delivering quality reports. Requires proven experience managing a team, knowledge of QA tools and methods, and fluency in English.
Senior Game Designer - Beyond Good & Evil 2 - M/F/NB
- Ubisoft Montpellier
- montpellier
- June 1
Senior Game Designers are needed to design, refine, and prototype major game systems for Beyond Good & Evil 2. This role involves close collaboration with various teams and requires strong iteration skills, prototyping ability, and clear communication. Experience with a major game engine, 3D open-world development, and a proven track record in game design are essential.
Software Engineering Summer School Montpellier
- Teads SA
- montpellier
- June 1
Teads is hosting a Software Engineering Summer School in Montpellier. Participants will learn backend and frontend development, building a system from scratch using Java, Spring Boot, Angular, and a NoSQL database. The program includes talks, workshops, and hands-on experience.
Software Engineer Assistant – Internship
- Teads SA
- montpellier
- June 1
As a Software Engineer Assistant, you will collaborate with engineers and data scientists to develop and deploy experiments, features, and enhancements. You will create, design, test, and monitor code in production and work with teams to frame and execute projects.
Senior Site Reliability Engineer (SRE)
- Swile (ex Lunchr)
- montpellier
- June 1
Senior Site Reliability Engineer will solve problems, design and operate infrastructure, and improve developer experience. Responsibilities include collaborating with teams, automating processes, training engineers, and ensuring platform security and cost control.
Software Engineer – Core Branding Team
- Teads SA
- montpellier
- June 1
Software Engineer will design, build, and ship features for backend systems primarily written in Scala. Collaborate with a team to solve complex problems in the AdTech space. Champion software quality through robust testing, clean architecture, and best practices. Opportunity to contribute to full-stack needs with Node.js and React applications.
Software Engineer Assistant - Apprenticeship
- Teads
- montpellier
- June 1
Collaborate with software engineers and data scientists to research, develop, and deploy experiments, features, and enhancements. Create, design, develop, test, and monitor code in production. Work with the Engineering Manager, Product Manager, and other teams to frame projects and be accountable for their execution. Obtain a good understanding of the business to provide relevant solutions to clients.
Data Engineer - Core Data Platform Team
- Teads
- montpellier
- June 1
Senior Data Engineer to design, build, and maintain robust and scalable data pipelines. Responsibilities include developing and optimizing ETL/ELT pipelines, managing cloud infrastructure on GCP or AWS, and enhancing data warehouse and data lake solutions. Requires 7+ years of experience in a data engineering role, strong proficiency in SQL, Java or Scala, Python, and distributed data processing frameworks like Apache Spark.
Gameplay Animation Director - BGE2 - M/F/NB
- Ubisoft Entertainment
- montpellier
- June 1
The Gameplay Animation Director will define and embody the project's gameplay animation vision, collaborating with the Creative Director and other project directors. Responsibilities include developing animation intentions, producing key documents, supervising animation creation, and ensuring quality and consistency. The ideal candidate has significant experience in 3D animation in the video game industry, a strong animation background, and proficiency in MotionBuilder.



























































